While much of the effort to green shipping has focused on the use of alternative fuels like hydrogen, ammonia and methanol as replacements for bunker fuel, I recently saw an article on the use of automated & highly durable sail technology to le ships leverage wind as a means to reduce fuel consumption.
I don’t have any inside information on what the cost / speed tradeoffs are for the technology, nor whether or not there’s a credible path to scaling to handle the massive container ships that dominate global shipping, but it’s a fascinating technology vector, and a direct result of the growing realization by the shipping industry that it needs to green itself.
Wind, on the other hand, is abundant. With the U.N.’s International Maritime Organization poised to negotiate stricter climate policies next year, including a new carbon pricing mechanism and global fuel standard, more shipping companies are seriously considering the renewable resource as an immediate answer. While sails aren’t likely to outright replace the enormous engines that drive huge cargo ships, wind power could still make a meaningful dent in the industry’s overall emissions, experts say.
One of the most exciting areas of technology development, but that doesn’t get a ton of mainstream media coverage, is the race to build a working quantum computer that exhibits “below threshold quantum computing” — the ability to do calculations utilizing quantum mechanics accurately.
One of the key limitations to achieving this has been the sensitivity of quantum computing systems — in particular the qubits that capture the superposition of multiple states that allow quantum computers to exploit quantum mechanics for computation — to the world around them. Imagine if your computer’s accuracy would change every time someone walked in the room — even if it was capable of amazing things, it would not be especially practical. As a result, much research to date has been around novel ways of creating physical systems that can protect these quantum states.
Google has (in a pre-print in Nature) demonstrated their new Willow quantum computing chip which demonstrates a quantum error correction method that spreads the quantum state information of a single “logical” qubit across multiple entangled“physical” qubits to create a more robust system. Beyond proving that their quantum error correction method worked, what is most remarkable to me, is that they’re able to extrapolate a scaling law for their error correction — a way of guessing how much better their system is at avoiding loss of quantum state as they increase the number of physical qubits per logical qubit — which could suggest a “scale up” path towards building functional, practical quantum computers.
I will confess that quantum mechanics was never my strong suit (beyond needing it for a class on statistical mechanics eons ago in college), and my understanding of the core physics underlying what they’ve done in the paper is limited, but this is an incredibly exciting feat on our way towards practical quantum computing systems!
The company’s new chip, called Willow, is a larger, improved version of that technology, with 105 physical qubits. It was developed in a fabrication laboratory that Google built at its quantum-computing campus in Santa Barbara, California, in 2021.
As a first demonstration of Willow’s power, the researchers showed that it could perform, in roughly 5 minutes, a task that would take the world’s largest supercomputer an estimated 1025 years, says Hartmut Neven, who heads Google’s quantum-computing division. This is the latest salvo in the race to show that quantum computers have an advantage over classical ones.
And, by creating logical qubits inside Willow, the Google team has shown that each successive increase in the size of a logical qubit cuts the error rate in half.
“This is a very impressive demonstration of solidly being below threshold,” says Barbara Terhal, a specialist in quantum error correction at the Delft University of Technology in the Netherlands. Mikhail Lukin, a physicist at Harvard University in Cambridge, Massachusetts, adds, “It clearly shows that the idea works.”
I had never heard of this framework for thinking about how to address problems before. Shout-out to my friend Chris Yiu and his new Substack Secret Weapon about improving productivity for teaching me about this. It’s surprisingly insightful about when to think about something as a process problem vs an expertise problem vs experimentation vs direction.
[The Cynefin framework] organises problems into four primary domains:
Clear. Cause and effect are obvious; categorise the situation and apply best practice. Example: baking a cake. Rewards process.
Complicated. Cause and effect are knowable but not immediately apparent; analyse the situation carefully to find a solution. Example: coaching a sports team. Rewards expertise.
Complex. Cause and effect are only apparent with hindsight; focus on spotting and exploiting patterns as they emerge. Example: playing poker. Rewards [experimentation — Chris’s original term was entrepreneurship, I think experimentation is more clear & actionable].
Chaotic. Cause and effect are impossible to parse; act on instinct, in the hope of imposing some order on the immediate situation. Example: novel crisis response. Rewards direction.
The best return on investment in terms of hours of deep engagement per dollar in entertainment is with games. When done right, they blend stunning visuals and sounds, earworm-like musical scores, compelling story and acting, and a sense of progression that are second to none.
Case in point: I bought the complete edition of the award-winning The Witcher 3: Wild Hunt for $10 during a Steam sale in 2021. According to Steam, I’ve logged over 200 hours (I had to doublecheck that number!) playing the game, between two playthroughs and the amazing expansions Hearts of Stone and Blood and Wine — an amazing 20 hours/dollar spent. Even paying full freight (as of this writing, the complete edition including both expansions costs $50), that would still be a remarkable 4 hours/dollar. Compare that with the price of admission to a movie or theater or concert.
The Witcher 3 has now surpassed 50 million sales — comfortably earning over $1 billion in revenue which is an amazing feat for any media property.
But as amazing and as lucrative as these games can be, these games cannot escape the cruel hit-driven basis of their industry, where a small number of games generate the majority of financial returns. This has resulted in studios chasing ever more expensive games with familiar intellectual property (i.e. Star Wars) that has, to many game players, cut the soul from the games and has led to financial instability in even popular game studios.
This article from IGN summarizes the state of the industry well — with so-called AAA games now costing $200 million to create, not to mention $100’s of millions to market, more and more studios have to wind down as few games can generate enough revenue to cover the cost of development and marketing.
The article predicts — and I hope it’s right — that the games industry will learn some lessons that many studios in Hollywood/the film industry have been forced to: embrace more small budget games to experiment with new forms and IP. Blockbusters will have their place but going all-in on blockbusters is a recipe for a hollowing out of the industry and a cutting off of the creativity that it needs.
Or, as the author so nicely puts it: “Maybe studios can remember that we used to play video games because they were fun – not because of their bigger-than-last-year maps carpeted by denser, higher-resolution grass that you walk across to finish another piece of side content that pushes you one digit closer to 100% completion.”
Just five years ago, AAA projects’ average budget ranged $50 – $150 million. Today, the minimum average is $200 million. Call of Duty’s new benchmark is $300 million, with Activision admitting in the Competition & Market Authority’s report on AAA development that it now takes the efforts of one-and-a-half studios just to complete the annual Call of Duty title.
It’s far from just Call of Duty facing ballooning costs. In the same CMA report, an anonymous publisher admits that development costs for one of its franchises reached $660 million. With $550 million of marketing costs on top, that is a $1.2 billion game. To put that into perspective, Minecraft – the world’s best-selling video game of all time – has of last year only achieved $3 billion. It took 12 years to reach that figure, having launched in 2011.
The rise of Asia as a force to be reckoned with in large scale manufacturing of critical components like batteries, solar panels, pharmaceuticals, chemicals, and semiconductors has left US and European governments seeking to catch up with a bit of a dilemma.
These activities largely moved to Asia because financially-motivated management teams in the West (correctly) recognized that:
they were low return in a conventional financial sense (require tremendous investment and maintenance)
most of these had a heavy labor component (and higher wages in the US/European meant US/European firms were at a cost disadvantage)
these activities tend to benefit from economies of scale and regional industrial ecosystems, so it makes sense for an industry to have fewer and larger suppliers
much of the value was concentrated in design and customer relationship, activities the Western companies would retain
What the companies failed to take into account was the speed at which Asian companies like WuXi, TSMC, Samsung, LG, CATL, Trina, Tongwei, and many others would consolidate (usually with government support), ultimately “graduating” into dominant positions with real market leverage and with the profitability to invest into the higher value activities that were previously the sole domain of Western industry.
Now, scrambling to reposition themselves closer to the forefront in some of these critical industries, these governments have tried to kickstart domestic efforts, only to face the economic realities that led to the outsourcing to begin with.
Northvolt, a major European effort to produce advanced batteries in Europe, is one example of this. Despite raising tremendous private capital and securing European government support, the company filed for bankruptcy a few days ago.
While much hand-wringing is happening in climate-tech circles, I take a different view: this should really not come as a surprise. Battery manufacturing (like semiconductor, solar, pharmaceutical, etc) requires huge amounts of capital and painstaking trial-and-error to perfect operations, just to produce products that are steadily dropping in price over the long-term. It’s fundamentally a difficult and not-very-rewarding endeavor. And it’s for that reason that the West “gave up” on these years ago.
But if US and European industrial policy is to be taken seriously here, the respective governments need to internalize that reality and be committed for the long haul. The idea that what these Asian companies are doing is “easily replicated” is simply not true, and the question is not if but when will the next recipient of government support fall into dire straits.
From the start, Northvolt set out to build something unprecedented. It didn’t just promise to build batteries in Europe, but to create an entire battery ecosystem, from scratch, in a matter of years. It would build the region’s biggest battery factories, develop and source its own materials, and recycle its own batteries. And, with some help from government subsidies, it would do so while matching prices from Asian manufacturers that had dominated global markets.
Northvolt’s ambitious attempt to compress decades of industry development into just eight years culminated last week, with its filing for Chapter 11 bankruptcy protection and the departure of several top executives, including CEO Peter Carlsson. The company’s downfall is a setback for Europe’s battery ambitions — as well as a signal of how challenging it is for the West to challenge Chinese dominance.
The pursuit of carbon-free energy has largely leaned on intermittent sources of energy — like wind and solar; and sources that require a great deal of initial investment — like hydroelectric (which requires elevated bodies of water and dams) and nuclear (which require you to set up a reactor).
The theoretical beauty of geothermal power is that, if you dig deep enough, virtually everywhere on planet earth is hot enough to melt rock (thanks to the nuclear reactions that heat up the inside of the earth). But, until recently, geothermal has been limited to regions of Earth where well-formed geologic formations can deliver predictable steam without excessive engineering.
But, ironically, it is the fracking boom, which has helped the oil & gas industries get access to new sources of carbon-producing energy, which may help us tap geothermal power in more places. As fracking and oil & gas exploration has led to a revolution in our ability to precisely drill deep underground and push & pull fluids, it also presents the ability for us to tap more geothermal power than ever before. This has led to the rise of enhanced geothermal, the process by which we inject water deep underground to heat, and leverage the steam produced to generate electricity. Studies suggest the resource is particularly rich and accessible in the Southwest of the United States (see map below) and could be an extra tool in our portfolio to green energy consumption.
While there is a great deal of uncertainty around how much this will cost and just what it will take (not to mention the seismic risks that have plagued some fracking efforts), the hunger for more data center capacity and the desire to power this with clean electricity has helped startups like Fervo Energy and Sage Geosystems fund projects to explore.
On 17 October, Fervo Energy, a start-up based in Houston, Texas, got a major boost as the US government gave the green light to the expansion of a geothermal plant Fervo is building in Beaver County, Utah. The project could eventually generate as much as 2,000 megawatts — a capacity comparable with that of two large nuclear reactors. Although getting to that point could take a while, the plant already has 400 MW of capacity in the pipeline, and will be ready to provide around-the-clock power to Google’s energy-hungry data centres, and other customers, by 2028. In August, another start-up, Sage Geosystems, announced a partnership with Facebook’s parent company Meta to deliver up to 150 MW of geothermal power to Meta’s data centres by 2027.
A recent preprint from Stanford has demonstrated something remarkable: AI agents working together as a team solving a complex scientific challenge.
While much of the AI discourse focuses on how individual large language models (LLMs) compare to humans, much of human work today is a team effort, and the right question is less “can this LLM do better than a single human on a task” and more “what is the best team-up of AI and human to achieve a goal?” What is fascinating about this paper is that it looks at it from the perspective of “what can a team of AI agents achieve?”
The researchers tackled an ambitious goal: designing improved COVID-binding proteins for potential diagnostic or therapeutic use. Rather than relying on a single AI model to handle everything, the researchers tasked an AI “Principal Investigator” with assembling a virtual research team of AI agents! After some internal deliberation, the AI Principal Investigator selected an AI immunologist, an AI machine learning specialist, and an AI computational biologist. The researchers made sure to add an additional role, one of a “scientific critic” to help ground and challenge the virtual lab team’s thinking.
What makes this approach fascinating is how it mirrors high functioning human organizational structures. The AI team conducted meetings with defined agendas and speaking orders, with a “devil’s advocate” to ensure the ideas were grounded and rigorous.
One tactic that the researchers said helped with boosting creativity that is harder to replicate with humans is running parallel discussions, whereby the AI agents had the same conversation over and over again. In these discussions, the human researchers set the “temperature” of the LLM higher (inviting more variation in output). The AI principal investigator then took the output of all of these conversations and synthesized them into a final answer (this time with the LLM temperature set lower, to reduce the variability and “imaginativeness” of the answer).
The results? The AI team successfully designed nanobodies (small antibody-like proteins — this was a choice the team made to pursue nanobodies over more traditional antibodies) that showed improved binding to recent SARS-CoV-2 variants compared to existing versions. While humans provided some guidance, particularly around defining coding tasks, the AI agents handled the bulk of the scientific discussion and iteration.
This work hints at a future where AI teams become powerful tools for human researchers and organizations. Instead of asking “Will AI replace humans?”, we should be asking “How can humans best orchestrate teams of specialized AI agents to solve complex problems?”
The implications extend far beyond scientific research. As businesses grapple with implementing AI, this study suggests that success might lie not in deploying a single, all-powerful AI system, but in thoughtfully combining specialized AI agents with human oversight. It’s a reminder that in both human and artificial intelligence, teamwork often trumps individual brilliance.
I personally am also interested in how different team compositions and working practices might lead to better or worse outcomes — for both AI teams and human teams. Should we have one scientific critic, or should their be specialist critics for each task? How important was the speaking order? What if the group came up with their own agendas? What if there were two principal investigators with different strengths?
The next frontier in AI might not be building bigger models, but building better teams.
As a kid, I remember playing Microsoft Flight Simulator 5.0 — while I can’t say I really understood all the nuances of the several hundred page manual (which explained how ailerons and rudders and elevators worked), I remember being blown away with the idea that I could fly anywhere on the planet and see something reasonably representative there.
Flash forward a few decades and Microsoft Flight Simulator 2024 can safely be said to be one of the most detailed “digital twins” of the whole planet ever built. In addition to detailed photographic mapping of many locations (I would imagine a combination of aerial surveillance and satellite imagery) and an accurate real world inventory of every helipad (including offshore oil rigs!) and glider airport, they also simulate flocks of animals, plane wear and tear, how snow vs mud vs grass behave when you land on it, wake turbulence, and more! And, just as impressive, it’s being streamed from the cloud to your PC/console when you play!
Who said the metaverse is dead?
People are dressed in clothes and styles matching their countries of origin. They speak in the language of their home countries. Flying from the US to Finland on a commercial plane? Walk through the cabin: you’ll hear both English and Finnish being spoken by the passengers.
Neumann, who has a supervising producer credit on 2013’s Zoo Tycoon and a degree in biology, has a soft-spot for animals and wants to make sure they’re also being more realistically simulated in MSFS 2024. “I really didn’t like the implementation of the animal flights in 2020,” he admitted. “It really bothered me, it was like, ‘Hey, find the elephants!’ and there’s a stick in the UI and there’s three sad-looking elephants.
“There’s an open source database that has all wild species, extinct and living, and it has distribution maps with density over time,” Neumann continued. Asobo is drawing from that database to make sure animals are exactly where they’re supposed to be, and that they have the correct population densities. In different locations throughout the year, “you will find different stuff, but also they’re migrating,” so where you spot a herd of wildebeests or caribou one day might not be the same place you find them the next.
Until I read this Verge article, I had assumed that video codecs were a boring affair. In my mind, every few years, the industry would get together and come up with a new standard that promised better compression and better quality for the prevailing formats and screen types and, after some patent licensing back and forth, the industry would standardize around yet another MPEG standard that everyone uses. Rinse and repeat.
The article was an eye-opening look at how video streamers like Netflix are pushing the envelope on using video codecs. Since one of a video streamer’s core costs is the cost of video bandwidth, it would make sense that they would embrace new compression approaches (like different kinds of compression for different content, etc.) to reduce those costs. As Netflix embraces more live streaming content, it seems they’ll need to create new methods to accommodate.
But what jumped out to me the most was that, in order to better test and develop the next generation of codec, they produced a real 12 minute noir film called Meridian (you can access it on Netflix, below is someone who uploaded it to YouTube) which presents scenes that have historically been more difficult to encode with conventional video codecs (extreme lights and shadows, cigar smoke and water, rapidly changing light balance, etc).
Absolutely wild.
While contributing to the development of new video codecs, Aaron and her team stumbled across another pitfall: video engineers across the industry have been relying on a relatively small corpus of freely available video clips to train and test their codecs and algorithms, and most of those clips didn’t look at all like your typical Netflix show. “The content that they were using that was open was not really tailored to the type of content we were streaming,” recalled Aaron. “So, we created content specifically for testing in the industry.”
In 2016, Netflix released a 12-minute 4K HDR short film called Meridian that was supposed to remedy this. Meridian looks like a film noir crime story, complete with shots in a dusty office with a fan in the background, a cloudy beach scene with glistening water, and a dark dream sequence that’s full of contrasts. Each of these shots has been crafted for video encoding challenges, and the entire film has been released under a Creative Commons license. The film has since been used by the Fraunhofer Institute and others to evaluate codecs, and its release has been hailed by the Creative Commons foundation as a prime example of “a spirit of cooperation that creates better technical standards.”
The Dartmouth College Class of 2024, for their graduation, got a very special commencement address from tennis legend Roger Federer.
There is a wealth of good advice in it, but the most interesting point that jumped out to me is that while Federer won a whopping 80% of the matches he played in his career, he only won 54% of the points. It underscores the importance of letting go of small failures (“When you lose every second point, on average, you learn not to dwell on every shot”) but also of keeping your eye on the right metric (games, not points).
In tennis, perfection is impossible… In the 1,526 singles matches I played in my career, I won almost 80% of those matches… Now, I have a question for all of you… what percentage of the POINTS do you think I won in those matches?
Only 54%.
In other words, even top-ranked tennis players win barely more than half of the points they play.
Strong regional industrial ecosystems like Silicon Valley (tech), Boston (life science), and Taiwan (semiconductors) are fascinating. Their creation is rare and requires local talent, easy access to supply chains and distribution, academic & government support, business success, and a good amount of luck.
But, once set in place, they can be remarkably difficult to unseat. Take the semiconductor industry as an example. It’s geopolitical importance has directed billions of dollars towards re-creating a domestic US industry. But, it faces an uphill climb. After all, it’s not only a question of recreating the semiconductor manufacturing factories that have gone overseas, but also:
the advanced and low-cost packaging technologies and vendors that are largely based in Asia
the engineering and technician talent that is no longer really in the US
the ecosystem of contractors and service firms that know exactly how to maintain the facilities and equipment
the supply chain for advanced chemicals and specialized parts that make the process technology work
the board manufacturers and ODMs/EMSs who do much of the actual work post-chip production that are also concentrated in Asia
A similar thing has happened in the life sciences CDMO (contract development and manufacturing organization) space. In much the same way that Western companies largely outsourced semiconductor manufacturing to Asia, Western biopharma companies outsourced much of their core drug R&D and manufacturing to Chinese companies like WuXi AppTec and WuXi Biologics. This has resulted in a concentration of talent and an ecosystem of talent and suppliers there that would be difficult to supplant.
Enter the BIOSECURE Act, a bill being discussed in the House with a strong possibility of becoming a law. It prohibits the US government from working with companies that obtain technology from Chinese biotechnology companies of concern (including WuXi AppTec and WuXi Biologics, among others). This is causing the biopharma industry significant anxiety as they are forced to find (and potentially fund) an alternative CDMO ecosystem that currently does not exist at the level of scale and quality as it does with WuXi.
According to [Harvey Berger, CEO of Kojin Therapeutics], China’s CDMO industry has evolved to a point that no other country comes close to. “Tens of thousands of people work in the CDMO industry in China, which is more than the rest of the world combined,” he says.
Meanwhile, Sound’s Kil says he has worked with five CDMOs over the past 15 years and is sure he wouldn’t return to three of them. The two that he finds acceptable are WuXi and a European firm.
“When we asked the European CDMO about their capacity to make commercial-stage quantities, they told us they would have to outsource it to India,” Kil says. WuXi, on the other hand, is able to deliver large quantities very quickly. “It would be terrible for anyone to restrict our ability to work with WuXi AppTec.”
Fascinating chart from Bloomberg showing level of economic freedom and prosperity under different Chinese rulers and how Xi Jinping is the first Chinese Communist Party ruler in history to have presided over sharp declines in both freedom and prosperity.
Given China’s rising influence in economic and geopolitical affairs, how it’s leaders (and in particular, Xi) and it’s people react to this will have significant impacts on the world
The Merchant Marine Act of 1920 (aka “The Jones Act”) is a law which requires ships operating between US ports to be owned by, made in, and crewed by US citizens.
While many “Made in the USA” laws are on the books and attract the anger of economists and policy wonks, the Jones Act is particularly egregious as the costs and effects are so large. The Jones Act costs states like Hawaii and Alaska and territories like Puerto Rico dramatically as they rely so much on ships for basic commerce that it was actually cheaper for Hawaii and New England to import oil from other countries (like Hawaii did from Russia until the Ukraine war) than it was to have oil shipped from the Gulf of Mexico (where American oil is abundant).
In the case of offshore wind, the Jones Act has pushed those companies willing to experiment with the promising technology, to ship the required parts and equipment from overseasbecause there are no Jones Act-compliant ships capable of moving the massive equipment that is involved.
This piece from Canary Media captures some of the dynamics and the “launch” of the still-in-construction $625 million Jones Act-compliant ship the Charybdis Dominion Energy will use to support its offshore wind facility.
To satisfy that mandate, Dominion commissioned the first-ever Jones Act–compliant vessel for offshore wind installation, which hit the water in Brownsville, Texas, last week. The hull welding on the 472-foot vessel is complete, as are its four enormous legs, which will hoist it out of the water during turbine installation. This $625 million leviathan, named Charybdis after the fearsome sea-monster foe of Odysseus, still needs some finishing touches before it sets sail to Virginia, which is expected to happen later this year.
Charybdis’ completion will be a win for what’s left of the American shipbuilding industry. The Jones Act, after all, was intended to bolster American shipbuilders and merchant seamen in the isolationist spell following World War I. But a century later, it creates a series of confounding and counterintuitive challenges for America’s energy industry, which frequently redound poorly for most Americans.
…
Elsewhere in the energy industry, the expense and difficulty associated with finding scarce Jones Act–compliant ships push certain American communities to rely more on foreign energy suppliers. Up until 2022, Hawaii turned to Russia for one-third of the oil that powered its cars and power plants. The Jones Act made it too hard or costly to import abundant American oil to the U.S. state, leaving Hawaii scrambling for other sources when Russia invaded Ukraine.
Over in New England, constraints on fossil-gas pipelines sometimes force the region to import gas via LNG terminals. The U.S. has plenty of fossil gas to tap in the Gulf of Mexico, but a lack of U.S. ships pushes Massachusetts and its neighbors to buy gas from other countries instead.
Historically, Intel has (1) designed and (2) manufactured its chips that it sells (primarily into computer and server systems). It prided itself on having the most advanced (1) designs and (2) manufacturing technology, keeping both close to its chest.
In the late 90s/00s, semiconductor companies increasingly embraced the “fabless model”, whereby they would only do the (1) design while outsourcing the manufacturing to foundries like TSMC. This made it much easier and less expensive to build up a burgeoning chip business and is the secret to the success of semiconductor giants like NVIDIA and Qualcomm.
Companies like Intel scoffed at this, arguing that the combination of (1) design and (2) manufacturing gave their products an advantage, one that they used to achieve a dominant position in the computing chip segment. And, it’s an argument which underpins why they have never made a significant effort in becoming a contract manufacturer — after all, if part of your technological magic is the (2) manufacturing, why give it to anyone else?
The success of TSMC has brought a lot of questions about Intel’s advantage in manufacturing and, given recent announcements by Intel and the US’s CHIPS Act, a renewed focus on actually becoming a contract manufacturer to the world’s leading chip designers.
While much of the attention has been paid to the manufacturing prowess rivalry and the geopolitical reasons behind this, I think the real reason Intel has to make the foundry business work is simple: their biggest customers are all becoming chip designers.
While a lot of laptops and desktops and servers are still sold in the traditional fashion, the reality is more and more of the server market is being dominated by a handful of hyperscale data center operators like Amazon, Google, Meta/Facebook, and Microsoft, companies that have historically been able to obtain the best prices from Intel because of their volume. But, in recent years, in the chase for better and better performance and cost and power consumption, they have begun designing their own chips adapted to their own systems (as this latest Google announcement for Google’s own ARM-based server chips shows).
Are these chips as good as Intel’s across every dimension? Almost certainly not. It’s hard to overtake a company like Intel’s decades of design prowess and market insight. But, they don’t have to be. They only have to be better at the specific use case Google / Microsoft / Amazon / etc need it to be for.
And, in that regard, that leaves Intel with really only one option: it has to make the foundry business work, or it risks losing not just the revenue from (1) designing a data center chip, but from the (2) manufacturing as well.
Axion processors combine Google’s silicon expertise with Arm’s highest performing CPU cores to deliver instances with up to 30% better performance than the fastest general-purpose Arm-based instances available in the cloud today, up to 50% better performance and up to 60% better energy-efficiency than comparable current-generation x86-based instances1. That’s why we’ve already started deploying Google services like BigTable, Spanner, BigQuery, Blobstore, Pub/Sub, Google Earth Engine, and the YouTube Ads platform on current generation Arm-based servers and plan to deploy and scale these services and more on Axion soon.
On one level, this shouldn’t be a surprise. Globally always available satellite constellation = everyone and anyone will try to access this. This was, like many technologies, always going to have positive impacts — i.e. people accessing the internet where they otherwise couldn’t due to lack of telecommunications infrastructure or repression — and negative — i.e. terrorists and criminal groups evading communications blackouts.
The question is whether or not SpaceX had the foresight to realize this was a likely outcome and to institute security processes and checks to reduce the likelihood of the negative.
That remains to be seen…
In Yemen, which is in the throes of a decade-long civil war, a government official conceded that Starlink is in widespread use. Many people are prepared to defy competing warring factions, including Houthi rebels, to secure terminals for business and personal communications, and evade the slow, often censored internet service that’s currently available.
Or take Sudan, where a year-long civil war has led to accusations of genocide, crimes against humanity and millions of people fleeing their homes. With the regular internet down for months, soldiers of the paramilitary Rapid Support Forces are among those using the system for their logistics, according to Western diplomats.
One of the most disappointing outcomes in the US from the COVID pandemic was the rise of the antivaxxer / public health skeptic and the dramatic politicization of public health measures.
But, not everything disappointing has stemmed from that. Our lack of cheap rapid tests for diseases like Flu and RSV is a sad reminder of our regulatory system failing to learn from the COVID crisis of the value of cheap, rapid in-home testing or adopting to the new reality that many Americans now know how to do such testing.
Dr. Michael Mina, the chief science officer for the at-home testing company eMed, said the FDA tends to have strict requirements for over-the-counter tests. The agency often asks manufacturers to conduct studies that demonstrate that people can administer at-home tests properly — a process that may cost millions of dollars and delay the test’s authorization by months or years, Mina said.
“It’s taken a very long time in the past to get new self-tests authorized, like HIV tests or even pregnancy tests,” he said. “They’ve taken years and years and years and years. We have a pretty conservative regulatory approach.”
Anyone who’s done any AI work is familiar with Huggingface. They are a repository of trained AI models and maintainer of AI libraries and services that have helped push forward AI research. It is now considered standard practice for research teams with something to boast to publish their models to Huggingface for all to embrace. This culture of open sharing has helped the field make its impressive strides in recent years and helped make Huggingface a “center” in that community.
However, this ease of use and availability of almost every publicly accessible model under the sun comes with a price. Because many AI models require additional assets as well as the execution of code to properly initialize, Huggingface’s own tooling could become a vulnerability. Aware of this, Huggingface has instituted their own security scanning procedures on models they host.
But security researchers at JFrog have found that even with such measures, have identified a number of models that exploit gaps in Huggingface’s scanning which allow for remote code execution. One example model they identified baked into a Pytorch model a “phone home” functionality which would initiate a secure connection between the server running the AI model and another (potentially malicious) computer (seemingly based in Korea).
The JFrog researchers were also able to demonstrate that they could upload models which would allow them to execute other arbitrary Python code which would not be flagged by Huggingface’s security scans.
While I think it’s a long way from suggesting that Huggingface is some kind of security cesspool, the research reminds us that so long as a connected system is both popular and versatile, there will always be the chance for security risk, and it’s important to keep that in mind.
As with other open-source repositories, we’ve been regularly monitoring and scanning AI models uploaded by users, and have discovered a model whose loading leads to code execution, after loading a pickle file. The model’s payload grants the attacker a shell on the compromised machine, enabling them to gain full control over victims’ machines through what is commonly referred to as a “backdoor”. This silent infiltration could potentially grant access to critical internal systems and pave the way for large-scale data breaches or even corporate espionage, impacting not just individual users but potentially entire organizations across the globe, all while leaving victims utterly unaware of their compromised state.
The Dunning-Kruger effect encapsulates something many of us feel familiar with: that the least intelligent oftentimes assume they know more than they actually do. Wrap that sentiment in an academic paper written by two professors at an Ivy League institution and throw in some charts and statistics and you’ve got a easily citable piece of trivia to make yourself feel smarter than the person who you just caught commenting on something they know nothing about.
Well, according to this fascinating blog post (HT: Eric), we have it all wrong. The way that Dunning-Kruger constructed their statistical test was designed to always construct a positive relationship between skill and perceived ability.
The whole thing is worth a read, but they showed that using completely randomly generated numbers (where there is no relationship between perceived ability and skill), you will always find a relationship between the “skill gap” (perceived ability – skill) and skill, or to put it more plainly,
With y being perceived ability and x being actual measured ability.
What you should be looking for is a relationship between perceived ability and measured ability (or directly between y and x) and when you do this with data, you find that the evidence for such a claim generally isn’t there!
In other words:
The Dunning-Kruger effect also emerges from data in which it shouldn’t. For instance, if you carefully craft random data so that it does not contain a Dunning-Kruger effect, you will still find the effect. The reason turns out to be embarrassingly simple: the Dunning-Kruger effect has nothing to do with human psychology. It is a statistical artifact — a stunning example of autocorrelation.
Until recently, I only knew of the existence of cat(astrophe) bonds — financial instruments used to raise money for insurance against catastrophic events where investors profit when no disaster happens.
I had no idea, until reading this Bloomberg article about the success of Fermat Capital Management, how large the space had gotten ($45 billion!!) or how it was one of the most profitable hedge fund strategies of 2023!
This is becoming an increasingly important intersection between climate change and finance as insurance companies and property owners struggle with the rising risk of rising damage from extreme climate events. Given how young much of the science of evaluating these types of risks is, it’s no surprise that quantitative minds and modelers are able to profit here.
The entire piece reminded me of Richard Zeckhauser’s famous 2006 article Investing in the Unknown and Unknowable which covers how massive investment returns can be realized by tackling problems that seem too difficult for other investors to understand.
Investing in cat bonds was the most profitable hedge fund strategy of 2023. Fermat delivered a 20% return, beating the average 8% achieved by hedge funds as a whole. While other cat bond funds did well too, Fermat’s $10 billion portfolio — capturing a quarter of the market — made it by far the most prolific investor to take advantage of a bumper year.
Cat bonds investors are gambling on nature. If a disaster they’ve bet on occurs, their money is used to settle insurance claims. If it doesn’t, they get handsome returns. For decades, the instruments were a last resort reserved for super-rare events, such as a cataclysmic storm on the scale of Hurricane Katrina. But multibillion-dollar calamities have become alarmingly frequent on a warmer planet.
“The insurance market is on edge,” says Seo. “It’s freaked out about risk and wants as little as possible.”